Designing games graphics for small screens

“The judo rule: Turn your weaknesses into your strengths. If you cannot escape the limitations of the small screen, use them to your advantage! Think of ways to turn the screen size into an integral part of gameplay — part of the game’s challenge that the player must learn to overcome. Make the small screen a cognitive challenge, not just a visual limitation.”

Link: Mobile Game Graphics – Overcoming the Small Screen Challenge (nokia.com)

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  1. From Usolab on 19 Jan 2007 at 4:50 pm

    Diseñar gráficos para pantallas pequeñas…

    Nokia ha publicado un artículo (Mobile Game Graphics – Overcoming the Small Screen Challenge) donde presenta algunas de las mejores prácticas y ejemplos visuales del diseño gráfico para juegos en móviles….

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