Here’s the presentation I gave in Sydney at Web Directions a week or so ago (great conference!).
Link: Context, Sensing and Mobiles (slideshare.net)
Here’s the presentation I gave in Sydney at Web Directions a week or so ago (great conference!).
Link: Context, Sensing and Mobiles (slideshare.net)
Video from the Business to Buttons conference, with Hampus Jakobsson and James Haliburton of TAT talking about social connectivity on mobile devices.
“Mobile phones are some of the most advanced personal objects we have, but still there are just technical inventions or stylish skins. What can be done to improve personal communication and social connections? TAT [...]
Motorola’s got some really talented designers and research folks.
“The RAZR, a design victory as much as an engineering one, only came about due to the gumption of chief marketing office Geoffrey Frost. Following the RAZR’s overnight success, Moto commissioned an in-house team to research the company’s next step. Countless hours were spent pulling together focus-group [...]
Interesting in that it’s in the Times.
“As it turns out, Mr. Jobs may well have understated the quality of the iPhone Web experience. Visiting Web sites that have been redesigned for the iPhone is often a quicker and more pleasing experience than it is on those increasingly cinema-style desktop displays, which routinely have 20-inch or [...]
Aza Raskin write about avoiding modalities.
“What’s wrong with modal overlays? In a word, they are modal: You are either interacting with the content or the overlay. Modal overlays don’t allow you to refer back and forth between two sources of information, or move fluidly between two actions. The second problem with modal overlays are that [...]
Nokia’s written up a short article that highlights some examples of what they believe is good design for mobile.
Link: Mobile Design Showcases (nokia.com, via)
“Similar things happen all too often on mobiles. While typing a text message, a full-screen alert interrupts you to say a new message has arrived, maybe destroying the current composition. It’s almost impossible to type web addresses on most phones, because the useful symbols are hidden away. It takes six keypresses to find out what [...]
Rachel Hinman’s going on a generative sprint for the next three months.
“For the next 90 days, I’m going to think about, sketch, draw, and prototype ideas about mobile design and post them here. Like folks recovering from any addiction, I don’t know what is at the end of these 90 days. I’m just gonna commit [...]
“With the new UI, we were able to use the entire screen for user input. This came really handy when we approached the workflow for envelope-free check deposits which allow much shorter processing times and the ability to print receipts with an actual image of the check. It also saves the bank processing costs.”
Link: That [...]
One of the wonderful things about the design of the new UK coinage is that it makes the relationships between the coins far more important than the individual items. In fact, the individual coins are only interesting insofar as it’s possible to tell a story about the relationships between them. Pushing it further: the design [...]
“However, the real reason in my mind that the iPhone wins is it’s ability to “stay in social touch”. The email, the SMS, the browsing experience has enabled much of the behavior that social networkers have mastered already on the laptop or desktop. It’s not about the technology, it is about how the device helps [...]
Yahoo’s published a nice looking stencil library, which includes mobile components.
Link: Design Stencils (yahoo.com)
Paul Golding writes that the idea of the mobile ‘browser’ is an oxymoron. I agree wholeheartedly; the strong activity / goal orientation of mobile devices keeps bringing me back to the idea of the networked micro-application, something that lives in the cloud but is delivered through a UI that is entirely appropriate to its function [...]