Tag Archives: device

User Experience Discussion at Over the Air

Some interesting discussion about mobile UX at Over the Air, via Brian Fling’s resurrected Mobile Design blog.
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Link: Over The Air: User Exerience Discussion – Part 1
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Hand-embedded mobile device announced

In time for the start of April, Qualcomm has announced a commercially available handset that can be embedded directly into people’s hands.
“The HandSolo is the first ultra-portable handheld device designed to streamline the way you use mobile technology. It comes complete with advanced mobile features such as an optical camera, unlimited expandable memory storage, and [...]

Strong-specific vs weak-general

Craig Mathias describes the tension between strong-specific and weak-general devices.
“You get the picture. We’re going to continue to see innovation, but always with a degree of compromise attached. You’re likely to try lots of mobile devices, and all of them will prove unsatisfactory in at least one dimension. Everyone, for example, is lusting after Apple’s [...]

Forrester on mobile device trends

Forrester says: focus on the important stuff, resist feature creep.
“Don’t obfuscate the core function of the device. Learn from the mistakes of the iPod photo—focus on your device’s primary function and market additional capabilities to consumers who are already sold on the core purpose. Although the iPod retained its photo-viewing capability, the return to [...]