Tag Archives: id

Adaptive form factor concept

Nokia concept video demonstrating adaptive form factors. Also a nice example of lo-fi video concepting.

(for those on the RSS, click the link for the video)
Link: YouTube – Nokia 888 Design (youtube.com)

The story of Helio’s Ocean

Technology Review tells the story of Helio’s new Ocean handset.
“The Ocean’s designers also sought the easiest possible way to let users reach other people or search the Web. Typing a few letters will bring up your list of contacts: hitting P takes you to “Paul Smith,” “Joe Parker,” and so forth. Nothing novel there. But [...]

Groundbreaking game controller designs

Summary of the 11 game controller that have taken gameplay to new levels. Along with the most annoying interstitial ads I’ve ever seen.

“The Zapper shipped with the original Nintendo Entertainment System, bundled with seminal light-gun game Duck Hunt as its early companion. But it was games such as Hogan’s Alley, Gumshoe, and Operation Wolf that [...]

Materials things are made from

“Some early starting points for the project have been to look at how materials affect the form of the mobile, and in particular, what new opportunities for change they give us. Note that this isn�t a product design brief, so we�re not trying to improve the design of mobile phones in general. But rather we�re [...]

The shape of that thing in your hand

Russell Beattie took a shot at defining the different “standard” mobile form factors. While he doesn’t provide any definitive answers, it’s nice to see some of the abstract form factors next to each other.
“These are all radically different devices, use cases and form factors. But it’s nice to sort of see them laid out like [...]