Tag Archives: interaction

Text input methods, again

Little Springs Design has put together a nice summary of different text input methods for mobile devices, including different hardware and software solutions.
“We have categorized various text input mechanisms for mobile devices based on usage scenario. We count not just the number of hands needed to press keys on the device, but also the number [...]

Fitt’s Law for mobile devices

Little Springs Design have published a couple of short pieces on applying Fitt’s Law to mobile devices.
“Fitt’s Law (circa 1954) states that the time to acquire a target is a function of the distance to the target and the size of the target. The further the target is away from the user’s current position, the [...]

Mobile game design process review

A post-mortem of the creation of the mobile game “Tower Bloxx”.
“As we discussed earlier, the original idea came from a mock-up image which was later turned into a prototype, which led to our core mechanics. After production started, we also needed something to fill the long-term gameplay demand, so we had several ideas of how [...]

Is this device full or empty?

A flash USB drive that changes size depending on how much data is stored on it.

(image from the ever delightful infosthetics.com)
Link: usb flash bag (infosthetics.com)