Tag Archives: ixd

Spatial music UI concept

Cool stuff.
“I wanted to try to take advantage of spatial reasoning and spatial memory to make it easier to find and navigate stuff. Let the user see the scope of information available. Start by showing the big picture. When it makes sense, let it behave more like real-world objects. You can normally pick up [...]

MEX design competition

MEX is hosting a design competition of sorts – encouraging people to showcase design ideas (or new products) for mobile. Here are some of them.
The Blind Phone concept seems to a bit of a dexterity obstacle course – I’m not sure how you could dial with a pinky finger and keep a decent grip [...]

Computing experiences in 2020

Microsoft Research is offering up a vision for computing in 2020. The very detailed document is thought provoking stuff, and even better it offers up some very specific questions about design challenges that fall out of that vision.
“Many new forms of mobile interaction are on the horizon. Mobile devices will allow us to connect with [...]

Design for Mobile conference

Barbara Ballard has announced her plans to host a conference dedicated to mobile design in September this year.
“Design For Mobile will be the first North American mobile user experience conference. This will be a two-day conference focused on strategy and tactics for user research, product definition, interaction and other design, and usability testing. A day [...]

Nintendo DS e-book

I came across this through the ever-interesting Pasta & Vinegar: a piece of software for the Nintendo DS that turns it into a comic book reader. Three things fascinate me about this. First, an e-book that has a hinged affordance, with dual screens. This somehow resonates with me in a way that all those tablets [...]

Unusual alarm clock designs

The alarm clock is the source of ire and inspiration for designers. This is a great compilation of unusual designs.

Link: The Carpet Alarm and Other Innovative Wake-Up Tools (plazarugs.com, via)

Gestural interfaces

“The level of communication between users and their electronic devices has been largely limited to a pointing interface. To date, a few common extensions to the pointing interface exist. They include single- versus double-click or tap devices and devices that allow users to hold down a button while moving the pointing focus, such as mice, [...]

Unusual game control schemes

“Some present their own standards in its place, due to their being well-suited to their style of game; the dual joystick (shooting) style has been used in a few games itself, from the old classic Robotron: 2084 to Geometry Wars. Others really have no chance of ever becoming a standardized control scheme, but are okay [...]

Shaking interactions

“A new system uses a phone’s speaker and vibrator to make a device feel and sound like it contains liquid when it is running out of power. The same technique can be used to indicate when new messages have arrived, by simulating the sense of balls rattling around inside a box.”
There is embedded content here [...]

One handed or two?

iPhone input-related articles keep rolling on in – this one from CNET is an interesting discussion on one-handed vs two-handed operation.
“The smart phones that most people are familiar with—the Nokias, BlackBerrys and Treos—only require one hand for basic operation. Obviously, typing on the QWERTY keyboards used by most of those devices is a two-handed operation, [...]

Insulin pump concept

The folks at Adaptive Path have put together a concept for an implanted insulin pump for diabetics and dubbed it “Charmr”. It’s a nice concept piece that showcases the process and design thinking that went into the idea. (Though I hope Web 2.0 nomenclature for physical products isn’t a sign of things to come).

Link: Charmr [...]

Transitioning between desktop and mobile

The winner of Yahoo Hack Day London 2007 was an RFID-based system that helped make the transition between desktop and mobile computing much easier. A nice and simple concept piece from the NYT Labs. Video embedded below for those on the RSS.

Link: SHIFD.COM (nytlabs.com)

HTC Touch is broken

Marek Pawlowski reviews the HTC Touch, an attempt at a touch-screen that’s slightly out of the ordinary, and finds it slightly lacking.
“For starters, the TouchFlo sensor doesn’t work very well. The screen itself had an almost ’sticky’ feel to it when I first took the product out of the box and it was actually physically [...]