“I must say that it’s been surprisingly difficult, in various conversations with folks not immersed in the IxD space, to get across the essential distinction between context-aware applications and location-based services (LBS)...Mac Funamizu has actually nailed two separate things here. The first demonstrates precisely what I, at least, mean when I use the words “context [...]
Adam Greenfield analyses the impact of services like Citysense, a location-based service with a twist. I’m not entirely sure I agree with the thrust of his argument, though; the future of urbanism is surely about meaningful technology more than information.
“For example, one of the first things that drops out of the Citysense data is a [...]
Bernhard Schindlholzer wrote that “even though I am confident that there will certainly be significant growth in some areas (i.e. vehicle tracking, in-car traffic information) I doubt that someday everyone will be using Google’s “Search nearby” feature to find the next ATM, restaurant or supermarket…the majority of people still roam in just a few locations [...]
“For users, the most important location is where they are now—making the dimension of location perhaps the most important design element to consider when creating new mobile user experiences. Location-based services have been percolating for years, but as Global Positioning System (GPS) devices, Radio Frequency Identification (RFID) tags, and other geospatial technologies become cheaper and [...]
A wonderful piece from the New Yorker about the history, current technology and social aspects of in car navigation systems.
“In 1909, an engineer named J. W. Jones invented a device called the Jones Live-Map, which connected to a car’s odometer. It consisted of a glass-enclosed dial, on which you could place a disk representing a [...]
“We have captured communication, proximity, location, and activity information from 100 subjects at MIT over the course of the 2004-2005 academic year. This data represents over 350,000 hours (~40 years) of continuous data on human behavior. Such rich data on complex social systems have implications for a variety of fields. The research questions we are [...]
A PhD thesis exploring the mobile device design considerations for the active lifestyle.
“Actively Mobile integrates traditional training tools with new mobile services, and enables voice communication with control. Because it is designed specifically for running, it is easy to use and supports the mindset of the runner in motion. Through a small device worn on [...]
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Posted 24 March 2006
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Also tagged: active, cell, design, exercise, handheld, interactiondesign, ixd, lifestyle, mobile, mobility, navigation, pervasive, phones, research, ubicomp, ui, usability, userexperience, ux
“Our study revealed unexpected uses of location-aware reminders. We found that Place-It notes were often used for creating motivational reminders to perform activities that would vary in priority over time. This is similar to using post-it notes in highly visible areas for motivation. The locations for motivational reminders were often set at frequently visited places, [...]
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Posted 16 March 2006
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Also tagged: design, handheld, hci, interactiondesign, interruption, ixd, lbs, mobile, pervasive, ubicomp, userexperience, ux