One of the wonderful things about the design of the new UK coinage is that it makes the relationships between the coins far more important than the individual items. In fact, the individual coins are only interesting insofar as it’s possible to tell a story about the relationships between them. Pushing it further: the design [...]
The recently published Handbook of Mobile Communication Studies looks like it has a lot of interesting pieces in it.
Digital Divides and Social Mobility
The Mobile Makes Its Mark – Lara Srivastava
Shrinking Fourth World? Mobiles, Development, and Inclusion – Jonathan Donner
Mobile Traders and Mobile Phones in Ghana – Ragnhild OverÃ¥
Mobile Networks: Migrant Workers in Southern China – [...]
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Posted 31 May 2008
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Also tagged: academic, book, cell, culture, ethnography, media, mobile, phones, poverty, research, society, sociology, technology, trends
This week’s Economist has a special report on mobility. Here are links to some of the articles in the report (which seem to be available for free now), more are after the link.
Nomads at last. “Wireless communication is changing the way people work, live, love and relate to places—and each other, says Andreas Kluth”
Labour movement. [...]
Dan Hill put together a piece with the title “The Street as Platform” describing in narrative form the interplay between technologies in the public environment, many of them mobile. It’s not groundbreaking, as he notes in the introduction, but the story form is a nice way of capturing some of the possibilities that mobility bring.
“In [...]
“In large ubiquitous computing environments it is hard for users to identify and activate the electronic services that match their needs. This user study compares the newly developed service matcher system with a conventional system for identifying and selecting appropriate services. The study addresses human factors issues such as usability, trust and service awareness. With [...]
The winner of Yahoo Hack Day London 2007 was an RFID-based system that helped make the transition between desktop and mobile computing much easier. A nice and simple concept piece from the NYT Labs. Video embedded below for those on the RSS.
Link: SHIFD.COM (nytlabs.com)
Genevieve Bell and Paul Dourish suggest that the age of ubiquitous computing is not characterised by seamless, tidy, integrated experiences but rather a messier world of ad-hoc solutions.
“We have suggested that our failure to notice the arrival of ubiquitous computing is rooted (at least in part) in the idea of seamless interoperation and homogeneity. The [...]
“Game designer Jane McGonigal has a vision for a new generation of network games that will pull players away from their lonely consoles, and get them out in the world, interacting with each other and changing their own lives, and society, for the better…In the next five years, the criteria used for evaluating personal technology [...]
Some guidelines for the design of handheld games.
“There are two major things you have to keep in mind concerning the interface and user-experience, first one is that most players will be picking up your game in short breaks. They need to be able to quickly start it, and quickly put it away without losing “everything”. [...]
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Posted 06 November 2006
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Also tagged: cellphone, complexity, design, game, games, gaming, handheld, interruption, lifestyle, mobile, ui, userexperience, userinterface, userneeds, ux
“Women in technology & culture : An in-progress list of women researchers, designers & artists working in pervasive computing-related fields.”
Link: Women researchers, designers & artists working in pervasive computing-related fields (purselipsquarejaw.org)
A collection of papers and presentations from a conference workshop on pervasive computing.
“Mobile devices have become a pervasive part of our everyday lives. People have mobile phones, smartphones and PDAs which they take with them almost everywhere. So far these mobile devices have been mostly used for phone calls, writing short messages and organizer functionalities. [...]
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Posted 20 September 2006
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Also tagged: academic, mobile, papers, pervasive, society, space, technology, trends, ubicomp, urban, userexperience, ux, workshop
Google’s developed a system for listening to your television and serving up relevant content. What if my mobile devices had the capability to listen in on what was happening around me?
“A team from Google Research has developed a prototype system that uses a home computer’s internal microphone to listen to the ambient audio in a [...]
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Posted 09 June 2006
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Also tagged: awareness, customization, design, experiencedesign, handheld, interactiondesign, ixd, mobile, multimodal, personalization, pervasive, phones, sound
An interesting interview with the Head of Brand Visual and Sensorial Experiences (nice one!) at Nokia.
“Even today my work is still very much involved in understanding and recognising trends and the way people or societies are changing. One of the important things is to realise the difference between ‘long-term’ societal trends and ‘short-term’ lifestyle trends, [...]
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Posted 08 June 2006
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Also tagged: ethnography, experiencedesign, fashion, industrialdesign, interactiondesign, interview, lifestyle, mobile, nokia, personalization, userexperience, ux