Tag Archives: motorola

Rokr E8, touchscreen with haptics and tactile targets

At last, the kind of touchscreen I’ve been waiting for – a full screen touch UI with haptic response and tactile finger targets. This is the kind of touchscreen device you could use with one hand. Look forward to seeing more developments in this direction.

Link: First Video of Moto ROKR E8’s 100% Buttonless Touch Interface [...]

Stephen Fry on mobile design

Stephen Fry (yes, comic actor of Blackadder, A Bit of Fry and Laurie amongst other things) has a passion for mobile devices, it seems.
“Let’s go back to houses. The sixties taught us, surely, that architectural design, commercial and domestic, is not an extra. The office you work in every day, the house you live in [...]

Q hits and misses

Adam Richardson writes about how Motorola’s Q marries great industrial design with less than great software.
“It’s a beautiful product, but one that is saddled with a clunky interface. I haven’t thought this well enough through yet to know if it’s a universal law, but it seems like experience design is like a chain, it’s only [...]

The story of the Dynatac

Stuart Wolpin writes the story of how Motorola created the first handheld cellular phone, the Dynatac.
“A year earlier no one had even been considering the development of a hand-held portable phone. The idea of a mobile telephone was not new; car phones had been around in fairly small numbers for about a quarter-century. But each [...]

Literacy and voice prompts

Jan Chipchase wrote about MotoFone recently:
“The Motofone is being marketed as a device that amongst other things aspires to “help bridge literacy gaps” including voice prompts to “guide the user quickly and easily through menu navigation, messaging and other functions”. It’s good to see illiteracy raised to the point where it becomes a marketing feature [...]

Phone for the unconnected

Motorola has pulled the curtains off the MotoFone, a product I’ve had the privilege of working on with a great team of people. It’s a bold project: connecting the unconnected in developing countries, and it’s very exciting to see it so close to shipping. I really hope that it can make a difference to people’s [...]

Inside and outside mobile devices

“What I am actually trying to do is point out a problem that currently hinders the experiential qualities of mobile handsets in general: their shells and their ghosts often tell different stories, with hardware currently playing the lion’s share when it comes to innovation and sheer commercial appeal.”
Link: Shells. Ghosts. (freegorifero.com)

An interview with Motorola’s director of design

Jim Wicks talks about the changing design culture at Motorola.
“So, I don’t see the customer experience as a vast amount of things. It’s about how you feel about your device; it’s about the physical piece; it’s about the software in your fist; it’s about the connectivity to services. These things make up the whole experience, [...]