Tag Archives: multimodal

Small devices, big screens

Tasos Calantzis writes about small devices with big, enveloping screens.
“Instead of BenQ’s mobile phone-type idea, what we’re looking at, folks, is the next generation of mobile device. The one that will change literally everything for quite a lot of people. Every tech editor and gadget fan has been preoccupied for the last year with products [...]

Ambient sound awareness

Google’s developed a system for listening to your television and serving up relevant content. What if my mobile devices had the capability to listen in on what was happening around me?
“A team from Google Research has developed a prototype system that uses a home computer’s internal microphone to listen to the ambient audio in a [...]

The next generation mobile UI

“Many of these issues are about solving the complexity problem: enabling lots of different features for lots of different users in lots of different cultures. Will tomorrow’s intuitive interfaces use RFID to allow us to interact with our environment in a more tangible manner, in a way similar to how people in cities like London [...]

Extract of “Designing for Small Screens”

A short extract from the book “Designing for Small Screens”.
“Physical interaction Interaction with small-screen devices reveals the conflict of interests between creating the smallest physical size that will give the user unrestricted mobility and flexibility, whilst maintaining dimensions that are defined by the size and the motor functions of the human hand. The balance is [...]

Multimodal user interface

Short PowerPoint presentation on multimodal UI.
Link: Multimodal Application Design: Or how to create a telephone user experience that doesn’t suck (5.2MB PPT, oreillynet.com)