Link: Tap is the New Click (vimeo.com)
“So what has probably happened here – Toyota had to create this one product that integrates the GPS, CD changer, the blue tooth telephone, the trip information and the other 15 things I have not discovered yet. It probably started as one component, which then had to be reworked to integrate the second component and [...]
“With the new UI, we were able to use the entire screen for user input. This came really handy when we approached the workflow for envelope-free check deposits which allow much shorter processing times and the ability to print receipts with an actual image of the check. It also saves the bank processing costs.”
Link: That [...]
The latest edition, June 2008, of ACM’s Communications has a bumper selection of articles about Organic User Interfaces (OUIs). Organic User Interfaces have “non-planar displays that may actively or passively change shape via analog physical inputs”. The lead article describes these major attributes of OUIs:
Input equals output: where the display is the input device
Function equals [...]
¶
Posted 31 May 2008
§
mobile
‡
°
Also tagged: acm, adaptive, article, communications, displays, foldable, form, magazine, organic, organicuserinterfaces, oui, tactile, tangible
The OLPC horse is still being flogged, this time in a smaller format and with dual touch sensitive displays (see the pics below). What consistently confuses me about this project is the lofty goals OLPC espouses without truly connecting with the situation into which it is supposed to be introduced.
Bruce Nussbaum summed it up quite [...]
If I paid a dollar every time Horace Luke of HTC says ‘simple’ in this product launch I’d be down about $132. Hyperbole aside, it’s an interesting piece of design.
Demo of the overall experience:
Demo of the the web experience:
Link: YouTube – HTC TouchFLO 3D Video on HTC Diamond (youtube.com, via)
¶
Posted 08 May 2008
§
mobile
‡
°
Also tagged: demo, design, htc, mobile, phone, touchflo, ui, userexperience, userinterface, ux, windowsmobile
InUseful published a usability report on the iPhone.
“What is it then that makes the iPhone different? Most importantly, it has removed one level of abstraction by allowing the user to act on objects using the finger directly on the phone’s surface. The difference between this and having to press keys on a keyboard and watch [...]
At last, the kind of touchscreen I’ve been waiting for – a full screen touch UI with haptic response and tactile finger targets. This is the kind of touchscreen device you could use with one hand. Look forward to seeing more developments in this direction.
Link: First Video of Moto ROKR E8’s 100% Buttonless Touch Interface [...]
Matt Jones takes a Heideggerian turn when he talks about design for being in the world, rather than being on the screen.
The “iPhone is a beautiful, seductive but jealous mistress that craves your attention, and enslaves you to its jaw-dropping gorgeousness at the expense of the world around you…[but] I was strongly convinced that [embodiment] [...]
iPhone input-related articles keep rolling on in – this one from CNET is an interesting discussion on one-handed vs two-handed operation.
“The smart phones that most people are familiar with—the Nokias, BlackBerrys and Treos—only require one hand for basic operation. Obviously, typing on the QWERTY keyboards used by most of those devices is a two-handed operation, [...]
Microsoft’s Shift uses call-outs to deal with the problem of fingers covering targets on touchscreen devices.
“Retrieving the stylus of a pen-based device takes time and requires a second hand. Especially for short, intermittent interactions many users therefore choose to use their bare fingers instead. Although convenient, this increases targeting times and error rates. We argue [...]
Apple finally got their phone. I had two immediate reactions. It’s fantastic that a company has released a touch-screen phone that’s hitting the mass market. I hope this is a wake up call to other manufacturers: touch-screen devices are not just for the high end PDA market. Second, I’m very interested to experience text entry [...]
¶
Posted 10 January 2007
§
mobile
‡
°
Also tagged: apple, consumer, convergence, handheld, interactiondesign, ipod, mobile, mobilephone, mobileweb, phone, trends, userexperience, ux
Supporting one-handed interaction on touch screen devices is a challenge. Two of the biggest design challenges for touch screen devices are single-handed operation and haptic response. The Human-Computer Interaction Lab at the University of Maryland is researching the one-handed challenge.
“We are developing interfaces to support one-handed use of small devices. Most cell phones already support [...]