If I paid a dollar every time Horace Luke of HTC says ‘simple’ in this product launch I’d be down about $132. Hyperbole aside, it’s an interesting piece of design.
Demo of the overall experience:
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Demo of the [...]
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Posted 08 May 2008
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Also tagged: demo, design, htc, mobile, phone, touchflo, touchscreen, ui, userexperience, userinterface, windowsmobile
Marek Pawlowski write about one of the topics at this year’s MEX conference: fashion.
“It may be limited to the high-end of the mobile market, but Vertu is a great example of two very important techniques which are applicable at all levels: total experience planning and customer involvement. The Vertu experience extends across the hardware, software, [...]
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Posted 29 April 2008
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Also tagged: conference, design, fashion, function, functionality, handset, mex, mobile, phone, style, userexperience
Some interesting discussion about mobile UX at Over the Air, via Brian Fling’s resurrected Mobile Design blog.
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Link: Over The Air: User Exerience Discussion – Part 1
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Jan Borchers wrote this article for the latest edition of Interactions magazine.
”...Sweet-spot products make your life simpler, baroque ones more complex. Sweet-spot products support you in a new way, making a previously difficult or awkward task change fundamentally. Learn just a few new things, and you get an almost magical boost in productivity, simplifying your [...]
Marek Pawlowski spoke with JD Moore about mobiles and developing countries for the upcoming MEX conference. Watch the 20 minute video below.
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JD Moore talks to Marek Pawlowski about mobile user experience in developing markets
Link: In-depth video [...]
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Posted 24 March 2008
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Also tagged: conference, design, developingworld, emergingmarkets, interview, jdmoore, mex, mobile, nokia, research, userexperience, video
Barbara Ballard has announced her plans to host a conference dedicated to mobile design in September this year.
“Design For Mobile will be the first North American mobile user experience conference. This will be a two-day conference focused on strategy and tactics for user research, product definition, interaction and other design, and usability testing. A day [...]
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Posted 07 March 2008
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Also tagged: barbaraballard, conference, design, interactiondesign, ixd, littlespringsdesign, mobile, strategy, usa, usability, userexperience
KDDI has published some interesting conceptual meditations on the personal experiences that mobile devices leave behind (use the navigation across the bottom of the page).
Link: Things that Mobiles have forgotten to take along (kddi.com)
“Adaptability of the interface, to allow for a personalisation of the experience. Here he shows the example of Samsung’s uGo interface for mobile phones (developed jointly with Adobe), an adaptive user interface that automatically responds to the user’s environments. The main screen displays a landmark picture that changes based on where you are and what [...]
“Our study found that users’ sense of control decreases when autonomy of the service increases, as suggested by previous research. We believed that personalization would be preferred and would be more accepted than both passive and active context-awareness, however, the results of our study do not support this. Instead we find that people prefer context-aware [...]
John Maeda muses about the rewards of action.
”...I like to think of this in terms of ROI: return on interaction. With the new iPod nano—or any MP3-playing device, for that matter—ROI is increasing in importance. That’s because the challenge is no longer to increase the speed of the bits as they lift off the internal [...]
Giant Ant has published a paper describing ten heuristics for mobile design. A nice, clear encapsulation of some of the primary issues for designers of mobile devices.
“5. The device as continuous companion opens the realm for mobile experiences of different intensities and durations. With the device always present, there is opportunity for multiple interactions within [...]
The papers from Designing and Evaluating Ambient Information Systems, just completed in Canada this weekend, have been made available online. The proceedings includes some interesting papers, including a paper by Frank Bentley (et al) examining mobile ambience.
“For us, a question we continually face is “How ambient is ambient in a mobile setting?” Is [...]
Technology Review tells the story of Helio’s new Ocean handset.
“The Ocean’s designers also sought the easiest possible way to let users reach other people or search the Web. Typing a few letters will bring up your list of contacts: hitting P takes you to “Paul Smith,” “Joe Parker,” and so forth. Nothing novel there. But [...]